Saturday, June 14, 2008

Arrival of Nissan GT-R


Spotted in Jacksonville, Florida. A lot full of Nissan Gt-R's, they just can't wait till they get out an get to embarres cars that cost twice as much. You will probably see many on salvage auctions in about a week. Well GT-R here we come.
see more pics here at the forums - NAGTROC

Friday, June 13, 2008

Sneak Peek of New Convertible Camaro


General Motors has released a pair of small shots showing the a convertible version of the new Camaro. While not much is revealed here, feel free open these shots while we wait for larger ones to come up.

Audi S3 - Review


Put to one side for a moment all the elements that put the S3 in the premium car sector and it's soon apparent that it also performs the primary task of a hot hatch: providing an engaging and fun drive.The turbocharged direct-injection 2.0-litre engine generates an impressive 261bhp and 258lb-ft of torque, with the turbo lag of old greatly reduced, thanks to changes made by Audi's engineers.

All this power means that the 0-62mph sprint takes place in just 5.8 seconds, putting it in the same territory as cars such as the BMW Z4, Nissan 350Z and Lotus Elise. Top speed is electronically limited to 155mph.The six-speed manual gearbox - which is crisp and provides accurate changes - is the only option available at the moment, but Audi's seven-speed dual-clutch S tronic will become available a later date.Thanks to the Audi's Quattro system, the power is distributed to all four wheels as and when required by road conditions, so the car always has plenty of traction and high levels of mechanical grip.

Read Full Review at Channel 4

Hybrid/Diesel Land Rover LRX


THIS is the first picture of the new “baby” Land Rover.
The car-like LRX blends the looks of a 4x4 with a coupé.

And it will be the “green” new face of Land Rover - exploding the myth of 4x4s as gas eating monsters.

It's diesel/hybrid engine will slash CO2 emissions and return 40 mpg when the car goes on sale in 2010.

Land Rover managing director Phil Popham says the LRX is described as a cross-coupé this gives “a powerful message” that the firm is serious about environment friendly vehicles.
He said “It’s a way of affirming the brand’s responsible approach."

The car, features lightweight materials, it is 5.9 ins shorter than the Freelander and 8.1 ins lower. Butstill a full four seater with wood and leather trim.

Sun Motoring Editor Ken Gibson said “It’s sensational and extends the brand into a new segment.”
Source: The Sun

New Königseder Smart ForTwo Wide Body Kit


Everyone loves the new Smart car right, so why not make it even more eye appealing. Our friends from Königseder made this wide body kit covered in flowers for our beloved Smart. On both sides our enviorment friendly car has become 3 cm bigger on each side.

To tell you the truth I like this look , but my friends from Brabus have perfected the styling of the Smart Car check it out Black Star 101.

Thursday, June 12, 2008

Gran Turismo 5 Prologue Review


This ain’t no Amateur Stick. This here is a Pro-logue.
“Classy” and “video game” usually go together about as well as bottle of Pétrus and pre-sliced American cheese. But every couple of years, the folks at Polyphony Digital pull out their giant, oversized syringe, full of style and affluence, and inject it right into the gaming world’s giant, oversized ass. And for a little while, we all get to feel like we’re living out our virtual caviar dreams.

I like to think of the Gran Turismo games as the tuxedo shirts of the gaming world. They fit in with the black-tie set just as well as they do the beer-and-pretzels set. Playing the GT series gets everyone to feel like the prince of a small Mediterranean country, a prince who also keeps an old Camaro out back on cinder blocks.

Gran Turismo 5: Prologue Spec II follows the release of Gran Turismo HD: Concept on their slow way toward the final Gran Turismo 5 product. Apparently, Polyphony Digital doesn’t believe in calling their preliminary games “demos.” They’ve got too much class and pretension to stoop so low. No, they’ve got “concepts” and “prologues”. I guess I should stop using my “front door” and start using my “grand entrance” instead.

Admittedly, HD Concept was more filled out than your everyday demo, since it had leaderboards, user videos, and tuning features. But it was only limited to one course and just a handful of cars, and the physics engine wasn't all that different from what it was in GT4. It was a free tease, but it was mostly just a graphical showcase with no real changes to the gameplay in prior installments.

But Gran Turismo 5: Prologue presents us with a set of much more challenging philosophical conundrums: Is it a game? Is it a demo? Is it shameless consumer abuse? Figuring out exactly “what it is” can feel like an exercise in existential phenomenology. However, I can assure you, this is a full game, complete unto itself. Only when compared to other Gran Turismo games might this title seem lacking in content. It’s got more vehicle and course selections than Motorstorm, more robust online features than DIRT, and more variability in its physics models than Forza 2.

If HD Concept was a sign of where the series was heading visually, Prologue shows us where the series is heading in terms of gameplay and presentation. The driving physics, play modes, online features, carmaker tie-ins, menu screens, and load times have all been massively retooled. If I were to lambaste this game for what it isn’t or what features it doesn’t have, I may as well also criticize it for not cooking me breakfast or for letting a game like Survivor see the light of day. It is what it is - a damn fine racing sim. That it’s just a “prologue” of what’s to come is utterly mind-blowing.

This isn’t to say it’s perfect. The in-game race music sounds like something from a bad football highlights collection. But you can adjust the music levels for menus, replays, and racing independently of one another, something rarely seen in a game. So just turn off the racing music and don’t give it another thought. The music in the menus and replays retains the outstanding light jazz tunage of prior games in the series, allowing your inner middle-aged white man to shake his groove thang.

And there are a couple of other small issues. Racing purists might be bothered by the fact that they can’t turn off the gear-shift indicator, and I also found it a little annoying that I couldn’t organize my garage by drivetrain. The game also doesn’t remember your preferred camera position; each time you restart the game it defaults to the bumper camera. While it’s true that most people probably use this view, Polyphony put so much effort into creating a beautiful cockpit view (the best I’ve ever seen) that this seems like a strange oversight.

But what Prologue does do, it does almost flawlessly. The game includes online races, an arcade mode for single-player customized races, a local two-player mode, carmaker-specific races, and single-player events. The single-player events come in a series of four classes: C, B, A, and S. You have to complete each of the ten events in one class to move on to the next by placing in the top three, making for a total of 40 events. Most events are straightforward races against up to 15 other cars. Other events include time trial events and single-lap, single-model races. The latter of these event types, where you have one lap to pass all 15 of your competitors using a pre-determined car, are the most challenging.

Unlike prior GT games, you can’t rely on simply earning enough money to buy better aftermarket parts to improve your vehicle to ensure victory. This time around, you’re stuck with stock parts, and most races strictly limit the type of cars you can use, which helps to keep things challenging and prevents money-grinding your way to a win. Only after you’ve finished the first three classes can you then begin tuning your cars, but even then, you’re limited by an overall power rating. It’s a fantastic improvement over one of the fundamental flaws in the series. It remains to be seen whether GT5 will find a similar way to prevent grinding for parts.

But the real gem of the new settings is the toggle between the “standard” and “professional” physics models. As far as I can tell, “standard” feels pretty much identical to the physics model used in GT4. The “professional” setting, however, brings the game to a whole new level of realism, challenge, and driving feel. Polyphony Digital has always had to balance accessibility and realism in its games. Make a game too real, and it becomes prohibitively difficult. Make it too accessible, and it gets labeled “arcadey.” Adding a toggle between the two physics models gives you the option of choosing a setting between the two. In certain online and S-class races, you will be limited to using only professional physics, so there’s plenty of challenge here for the well-versed and plenty of room to grow for the inexperienced.

However, for all that this game does well, the online modes could still use work. Getting online is a smooth experience, and the races themselves run beautifully. Unfortunately, there is no way to race against people on your friends list, and consequently there is no way to set up private races. Supposedly, both of these things are due to be added in the future, but as it stands, these features are sorely missed.

There is also a huge assortment of leaderboards for both time trial and drifting modes. Each of the 70+ vehicles and each of the twelve courses has its corresponding leaderboard for both types of play. The leaderboard portion of the game is far more polished than the multiplayer online racing modes. The menus are clearly organized and easy to navigate, and watching movies of the best players flying through these courses is a racing fan’s heaven.

Technically, Gran Turismo 5: Prologue is tailor-made for people with high-end home theaters. Not only can this game render at 1080p, but it also runs at an unshakable 60 fps with nary a hitch or screen tear in sight. Load times are faster than they’ve ever been. The game also includes a crystal clear 7.1 LPCM audio track for those with the gear to enjoy it. To take advantage of all of this means having a serious theater system, and as if to rub this in, the game also includes audio settings for “living room”, “small theater”, and “large theater”. (All of you with an in-home “large theater” can go to hell, bee-tee-double-you.)

Even without a top-of-the-line home theater, this game makes you believe that you are living the high life. It exudes elitism, class, and affluence at every turn. It’s a game every bit as precise and refined as the cars it replicates. But it also doesn’t forget that it’s still a game made for the grease monkey in all of us. Gran Turismo 5: Prologue shits roses and presents them to us as the first course in what promises to be one of the tastiest racing meals ever served.
A-
+ Unrivaled recreations of cars and physics
+ New "professional" physics mode
+ Robust leaderboards
+ As beautiful to watch as it is to play
+ Adjustable difficulty
+ Does away with grinding for aftermarket parts
- Can't play with friends online

Source: Game Revolution author - Jesse Costantino

BMW X6 Hartge Wallpaper


Some Wallpapers of the BMW X6 tuned by Hartge. High Quality 1600x1200.